With Riot announcing a complete revamp of the in-game itemization, here are the newest updates coming for the LoL support items.
LoL Support Items – 2024 season
Riot has decided to combine all support items and quests into a single starter item to help demystify support itemization decisions. That being said, players will still be able to choose their upgrade once the support quest is completed, maintaining a good level of customization. Below is the full list of the new LoL support items.
New items for 2024
[NEW] – World Atlas
Item Cost: 400 gold
30 Health
25% Mana Regeneration
25% Health Regeneration
3 gold per 10 seconds
Support Quest: Earn 500 gold from this item to transform it into Runic Compass and gain the ability to hold wards.
Gold Generation: Gain a charge every 18 seconds, up to 3 charges. While near an ally champion, consume a charge to earn gold via the following methods:
Damaging abilities and attacks against champions or structures grant 30 (melee) / 28 (ranged) gold.
Killing a minion by any means grants you 20 gold and the nearest allied champion the same amount of gold they would have received had they killed the minion.
[NEW] – Runic Compass
Item Cost: Upgraded from World Atlas at 500 gold.
100 Health
50% Mana Regeneration
50% Health Regeneration
5 gold per 10 seconds
Support Quest: Earn 1000 gold from this item to transform it into Runic Compass and gain the ability to hold wards.
Gold Generation: Gain a charge every 18 seconds, up to 3 charges. While near an ally champion, consume a charge to earn gold via the following methods:
Damaging abilities and attacks against champions or structures grant 34 (melee) / 32 (ranged) gold.
Killing a minion by any means grants you 28 gold and the nearest allied champion the same amount of gold they would have received had they killed the minion.
This is essentially the combination of the former support items. Support players will be able to stack the item either by damaging or killing the minions. The main difference, however, is the loss of additional base stats like attack damage and ability power which might impact certain lanes and matchups.
[NEW] – Bounty of Worlds
Item Cost: Upgraded from Runic Compass at 1000 gold
100 Health
50% Mana Regeneration
50% Health Regeneration
5 gold per 10 seconds
[NEW] – All Upgraded Items
All upgraded items will share the same stats with the differentiator being the upgrades mentioned below.
200 Health
75% Mana Regeneration
75% Health Regeneration
5 gold per 10 seconds
Full list of support items upgrades
[NEW] – Celestial Opposition
Passive – Blessing of the Mountain: Become Blessed to reduce incoming champion damage by 40% (melee) / 25% (ranged), lingering for 2 seconds after taking damage from a champion. When the reduction wears off, unleash a shockwave around you that slows nearby enemies by 50% for 1.5 seconds. Effect refreshes after leaving combat for 15 seconds.
This is most likely going to be suited for tank supports that need to stick to their targets. Great for champions like Nautilus and Leona.
[NEW] – Solstice Sleigh
Passive: Slowing or Immobilizing an enemy champion grants you and a nearby ally with the lowest amount of health 120 bonus health and 90 movement speed for 4 seconds (20 second cooldown).
The perfect upgrade for enchanter supports that need to peel their carries in kite back situation. The additional movement speed seems quite busted, especially in the late game.
[NEW] – Bloodsong
Passive – Spellblade: After using an ability, your next attack is enhanced with an additional 75 physical damage on-hit (1.5 second cooldown). If the target is a champion, apply Expose Weakness, increasing the damage they take by 12% (melee) / 8% (ranged) for 6 seconds.
Perfect for damage-oriented supports like Senna or Pyke.
[NEW] – Dream Maker
Passive – Dream Maker: Gain a Blue Dream Bubble and a Purple Dream Bubble every 8 seconds. Healing and Shielding another ally blows both Dream Bubbles to them and empowers them for 3 seconds. Blue Bubble reduces 140 incoming damage on the next hit and Purple Bubble grants 90 bonus magic damage on the next hit.
This is the more offensive option for enchanter supports, especially those who can spam heals and shields like Soraka or Sona.
[NEW] – Zaz’Zak’s Realmspike
Passive – Void Explosion: Dealing ability damage to a champion causes an explosion at their current location that damages the target and nearby enemies, dealing 50 (+3% maximum health) magic damage, capped at 300 against monsters. 3 second cooldown.
This is the best for mage supports that want to further expand their burst damage. It’s great considering the low cooldown and the maximum %HP damage.
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