MultiVersus returned from its huge time off with a big new update, leaving beta and fully releasing as a game. That doesn’t mean it’s over though. This is just the start of MultiVersus patch notes and updates. With the game now fully released, we can expect these to start rolling in regularly.
If you want to stay on top of all of the changes and developments in the game, MultiVersus patch notes are a key source to look at. How characters are altered will affect how you play them pretty heavily. Off the back of the game’s new season, there are already a few characters that could really use a re-balance. Not to mention bugs like the Power Within MultiVersus badge. These are the changes so far in the MultiVersus patch notes that we’ve seen:
MultiVersus Mid-Season Patch
MultiVersus Season 3 is in full swing, but we’ve been waiting for its latest character since it was first announced. The reveal of Queen Nubia in MultiVersus came a while ago, but we didn’t know when they’d arrive. These second new characters in each season can sometimes take a while. Today though, we’ve finally had the Midseason patch arrive along with the new character.
Queen Nubia has joined the MultiVersus roster with this latest update! After getting announced only yesterday, the midseason MultiVersus patch has arrived! Queen Nubia is available to play now that the maintenance is over.
It’s still a bit early to make major judgments on how Queen Nubia handles. However, they seem like a fun addition. They have some similarities to other characters in the roster but will liven up online play for the rest of the season.
Other Changes in MultiVersus Patch Notes – Season 3 Mid-Season Patch
Outside of Queen Nubia, what else has changed? There’s been a few big alterations to the game and bits of new content. This is what’s changed.
Wacky Week Queue – New queue with a random selection of more casual game modes.
Rifts – Hunter on the Trail and Haunted Megamix all added
Dia de Muertos-Verse event – Halloween skins and event added
New Maps – City of Townsville, Trophy’s E.D.G.E 3, Dexter’s Laboratory 3, Space, Beach
New Options in Training Mode
MultiVersus Patch 1.3.2
Another new MultiVersus patch is here! This time it’s a mid-season patch, hoping to fix a few of the bigger problems going on in the game right now. This is a patch mainly focused on bug fixes. However, there are some changes to a few characters included too.
These are all of the new changes with this month’s update:
Fixed Dailies
The biggest change we’ve seen with the update is addressing a problem with daily quests. Players were going 3 instead of 7. This should be fixed with the new update! Great if you’re grinding the Battle Pass to unlock more MultiVersus skins.
Balancing changes
Along with the bigger bug fix, the MultiVersus patch notes have. Few balancing changes. These are the main alterations to the cast:
Batman
Ground Attack 2 nerfed
Marvin
Bug Fixes
Power Puff Girls
Neutral Attack – Clamp added to prevent rising
Perk – Rainbow Dash now has a limit of 1 use per air refresh
Tom and Jerry
Up Attack – Jump branch window removed
Wonder Woman
Size fixed
MultiVersus Season 3 Patch Notes
The latest MultiVersus patch is here, the Season 3 update. It’s a huge content drop for the game. The big appeal is the new characters that are getting added. Although, there’s plenty of other new content to jump into too. What’s been added and changed with this new release?
New Characters – Powerpuff Girls
The big part of the new season at launch is brand new characters. The Powerpuff Girls have arrived. These characters are part of the new Premium Battle Pass. There are more new MultiVersus characters coming later in the season too.
New Rifts
The Rift Challenges are getting a few extra options this season. These are the new rifts that have been added in the MultiVersus Patch Notes for Season 3:
Naptime is Over
Batman Megamix
There are a few extra changes to the mode this season too. Gems can now be level up to 20 instead of 10. Difficulties will now be unlocked from Gem XP too. This should give a bit more space to play the mode for longer.
Ranked Changes
MultiVersus Ranked mode finally arrived a few updates ago. It hasn’t had many changes since though. The MultiVersus patch notes for this update have made some solid adjustments to how Season 3’s MultiVersus Ranked will work. These are the changes:
Ranks will be adjusted when you start back up in the new season
Bug fix to how RP is calculated
You now get more RP for beating a player above you in Ranked
You’ll lose less RP when losing to a player in a rank below you
Progression has been slowed in lower tiers
Matchmaking will try to focus on placing you within the same tier as your opponents
MMR target has been raised for Master
RP will now decay in Master
New Maps
Some new maps are here for MultiVersus Season 3 too! These will give a bit more variety in all the main modes. These are the new maps:
Midnight Showing
Dexter’s Lab
There have also been some changes to existing maps to make them a bit better tuned to gameplay.
MultiVersus Patch Notes – 1.2.1 Update
Another new MultiVersus update has hit today! It’s our first real update of Season 2, so what’s changed so far? There’s been one major change to MultiVersus ranked mode now it’s returned.
All Ranked games will be played in best-of-three. It’s a standardization that should keep Ranked mode working optimally. The other big change is alterations and bug fixes. The biggest news with these MultiVersus patch notes is the changes to characters!
There’s been a decent number of MultiVersus patch notes for individual characters. One of the biggest is Iron Giant. That’s pretty much par for the course. The game’s biggest character just can’t seem to settle down. They’re still fine-tuning Iron Giant it seems. These are all of the alterations.
MultiVersus Season 2 Patch Notes
What’s new in MultiVersus Season 2? This is one of the biggest updates the game has had since it launched. A full new season, and it seems they’re managing to keep up with a heavier amount of content compared to the Open Beta. There are some big additions with the new season along with balance alterations to the existing best MultiVersus characters. This is what’s changed in MultiVersus Season 2.
New Content
Samurai Jack – Added in the new Battle Pass
Battle Pass updated for Season 2
Jason and Agent Smith can now be bought with currency
Joker’s price has been cut
Water Tower – Brand new map
New Rift – Path of the Samurai
Ranked
MultiVersus Ranked is back! This is one major update that players have been looking forward to for quite a while We can once again jump into this mode to test out skills against other top players.
Ranked mode is available once you reach Account Level 5. There’s a 2v2 or 1v1 mode. Each character has their own Rank and you can earn rewards as you progress.
Balancing Changes
Those are most of the new additions, but there have been some broad MultiVersus Season 2 Patch Notes for balancing. These are changed which could re-order MultiVersus tier lists for this season.
One big change that’s come is to try and make the gam reward aggression more. These are some changes these made to this end with the entire cast:
Momentum will carry through consistently, to make jumping in easier
Changes to ice and Stop Camping debuff
You’ll slide down walls faster
Bounce knockback standardized from terrain
Outside of that, there have been some general changes to each of the characters, The newer fighters like Agent Smith have been particularly effected:
MultiVersus Mid-Season Patch Notes – V1.05
Another new update is here, this time the official mid-season patch notes! We’ve got some really interesting changes here, starting with a brand-new fighter Agent Smith.
Agent Smith Joins MultiVersus Roster
The latest character available in MutiVersus is going to be Agent Smith. He hasn’t quite been released yet though. The character will be available early through the Beat Rifts Get Agent Smith event. However, outside of that you can purchase the character starting on July 23rd.
Free for All
A new mode has been added with the MultiVersus patch notes. This is Free for All. It’s a battle with up to four players each for themselves. These are fun chaotic modes that we see in quite a few of the top fighting games.
Spectator Mode
You can now use the Spectator mode to watch friends play in Custom Games. A good quality of life improvement for those who play socially with friends in MultVersus. You can also now edit perks in Custom Games too.
Battle Pass and Items
A handful of smaller changes have been made to the battle Pass and the items. You can now purchase Battle Pass tiers directly with Gleamium! If you want to skip ahead, it’s nice to have this option. There’s also now a daily free item in the store for you to collect.
New Rifts
New rift encounters have been added to the game! These aren’t activated yet though, we’ll have to wait until later in the month to actually play them. These are Age of Smith and Triple Threat, likely two themed for the newest character.
New Maps
Another big addition in these MultiVersus updates are the new maps! There’s fresh variants here like the Court 2 and Cromulons. It’s always great to see more variety in backdrops. These are the new maps and map variants we’ve seen come to the game:
Comulons
The Court 2
Dexter’s Laboratory 1
Throne Room
Townsville
Tree Fort
MultiVersus Hotfix
Another new MultiVersus patch is here! Although, this time it’s more of a hotfix than a dedicated patch. These are smaller little fixes that just try to sort out a specific problem in game, not a full rebalance of how everything works.
There are other changes to characters in here too though. Banana Guard has had bug fixes, Harley Quinn and Rick have both had their emote bugs sorted. Iron Giant has had more actual changes. Shaggy has also had his air neutral changed, and Reindog’s side attack.
It’s our third weekly patch in a row here. This is a smaller one, but these little changes and fixes to characters should help correct some of the problems with the game right now.
Patch 1.02 MultiVersus Update
Another new MultiVersus patch is here! Player First Games has been delivering these updates really frequently since the game returned. What exactly has been changed inside the title though?
The big change with the MultiVersus new update is performance improvements rather than balancing changes. However, there have also been some alterations to how fighters perform. These are the biggest changes:
General Changes
Camera distance changed in 1v1
Profile Icons, Badges, Ringouts, and Announcer Packs are all now in the Account Cosmetics of the Fighters tab.
Bug Fixes – Problems with desyncs, performance on Xbox, and parries have been fixed
Perks
A few alterations have been made to the in-game perks, specifically the Air Walker perk. This has had bug fixes and is limited to being used once per airtime.
Character Changes
Alongside those general changes, there are some more slight moves to the character’s individual balance. These are the changes in the MultiVersus patch notes.
Patch 1.01 MultiVersus Patch Notes
We’ve got our first actual update since the game returned. These are the major changes.
Gameplay Changes
Hit pause lowered by 10% in 1v1
Fighters are available in training mode even if you don’t own them again
Battle Pass XP increased from PvP matches
Bug Fixes
Character Changes
MultiVersus Full Release Patch Notes
MultiVersus returned in late May, did we get full patch notes for this change? The developers decided not to release full patch notes for the game when it came back.
There are differing opinions on this, but from some perspectives, it does make sense. MultiVersus received major changes when coming back.
On the other hand, some characters are still pretty similar like Batman in MultiVersus. The overall pace of games is slower though, which will likely effect how everyone plays even with the similarities. The lack of patch notes for the game coming back is just something players will have to deal with. However, we’ll likely continue to get full MultiVersus patch notes for these future updates.
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