Granblue Fantasy Versus Rising is one of the most anticipated fighting game releases of the year. It’s making quite a few changes from the earlier version of the game and one of those changes has proved controversial with the community of the game. The GBVS input system has drawn a lot of criticism.

The GBVS input System will feature a second option for controls, in line with SF 6’s modern control scheme. These allow moves to be performed using simple inputs rather than the more technical ones the game already has. This will make the game easier for new players to jump in with, but there are some key differences that have a lot of the established fans outraged at what’s changed.

Source: Arc System Works

GBVS Input System Controversy

Fans have had some complaints about GBVS input system changes. A big comparison has been to Street Fighter 6. While that’s one of the most successful fighting games around right now, fans didn’t want the same thing from GBVS. They’ve pointed out that the GBVS input system doesn’t have the same drawbacks as Street Fighter 6’s accessible controls, which puts players at a disadvantage for using them. This could make the game a bit unfair to those who have spent time mastering the controls.

The game’s director has clarified a few things about the system and their decision. They’ve said that making the game more accessible is an important factor for the title. There will still be competitive aspects for players to enjoy, but having a bit of accessibility is going to be necessary.

A message from Creative Director Fukuhara in regards to the simple input system changes announced for #GBVSR: pic.twitter.com/n0NonbmWbL

— GBVS/Granblue Fantasy Versus (@gbvs_official) July 26, 2023

With Street Fighter 6 and GBVS’s expanded accessibility controls, we might be looking at a new standard for fighters. In the future, we might expect most of the top fighting games to feature input schemes that allow new players to get involved. Although, the technical inputs are still there too.