Counter-Strike 2 has made its groundbreaking entrance as the largest technical leap in the history of Counter-Strike, promising support for new features and updates in the years to come. This release has been eagerly anticipated by millions of gamers around the globe, and it promises to deliver an unparalleled gaming experience.
For returning players, Counter-Strike 2 offers a sense of nostalgia with favorite maps and matchmaking modes available from the get-go. Additionally, a revamped Premier mode allows players to establish their all-new CS Rating. New players are not left behind; they can learn the basics with offline training and gradually progress to Casual and Deathmatch to sharpen their skills.
CS2 Patch Notes for 27th September 2023
[ COUNTER-STRIKE 2 ]
- Counter-Strike 2 is now available and free to play
- Season One of Premier has begun
[ GAMEPLAY ]
- Enabled Competitive matchmaking
- Enabled Wingman matchmaking
- Enabled Private Matchmaking
- Added Training Day, a brief introductory experience for brand new players
- Improved player-against-player movement collision
- Improved consistency of bullet penetration
- Player reflections in water are now occluded by smoke
- Molotov fire now floats above the water
- Fixed character ambient occlusion being visible through walls
- C4 bomb lights don’t reflect through walls
- Fixed some rare cases of viewmodel lighting corruption
- Adjusted smoke behavior to cover cases where smoke would stop less than a player’s height above the ground
- Fix various bugs with switching teams in the middle of offline Deathmatch
- Fixed Famas reloading too early
- Chickens can finally fall off Vertigo
[ SOUND ]
- Added the new CS2 default music kit
- Added new audio customization settings
- Various mix tweaks and adjustments
- Various bug fixes related to music kits
- Updated the game startup sound
- Added background ambience to main menu scenes
- Restored the clutch_mode_toggle function
- Fixed a bug where sometimes c4 defuse and planting sounds could not be heard in certain locations
- Fixed some surfaces being incorrectly tagged causing incorrect footstep sounds in certain locations
- Fixed a bug where attackers could not hear headshot feedback through wallbangs or smokes
- Body damage feedback for attackers will now play within the same distance as it does for onlookers through smokes and wallbangs
- Fixed a bug where scoping in affected directional sound
- First person damage sounds are now more impactful
- Removed several legacy audio convars that existed in CS:GO but never had an effect in CS2
[ ANIMATION ]
- Adjusted character additive lean animation
- Adjusted jump animation, particularly when repeatedly jumping
- Adjusted jiggle-peeking animation
- Adjusted animated character head position relative to camera position
- Added bullet belt to negev
- Reduced foot sliding when carrying slower weapons
- Fixed character momentarily standing during crouch-planting animation
- Fixed incorrect viewmodel deploy speeds
- Fixed pops in some weapon inspect animations
- Inspecting weapons may now interrupt deploy animation
[ MATCHMAKING ]
- When one or more party members get convicted of cheating and permanently banned, all their associates will be penalized with loss of Profile Rank and CS Rating
- In Premier, players with a very high established CS Rating are not allowed to party with accounts that do not have an established CS Rating
[ MAPS ]
- Various bug fixes and tweaks for all shipped maps
- Adjusted vertical audio occlusion boundaries in Nuke and Vertigo
- Added an extra bell in Inferno
- Casual and Deathmatch maps are now separated into multiple map groups
[ MISC ]
- CS:GO Players who started playing more than a week ago will receive a commemorative CS:GO coin and CS:GO Music Kit
- Added Store tab to main menu
- Enabled all interactions with inventory items
- Replaced weekly drops with a weekly Care Package. Choose from weapon cases, weapon finishes, and graffiti
- Added demo playback support
- Added the ability to favorite and shuffle loadout items
- Added new item icons
- Office and Vertigo are available as main menu scenery
- Various updates for weapon finishes, including fixing overly strong wear on several Custom Paint Job finishes
- Reworked Phoenix Street Soldier balaclava texture to resolve visibility issues
- Enabled animated eyes on agent character models
[ WORKSHOP TOOLS ]
- Game clients running in workshop tools mode are not allowed to connect to VAC secure game servers
- Added an all-new help system featuring contextually relevant guides and information. Guides include gray scale value ranges for alpha channel masking, paint-by-number mask color assignments based on current finish type, and much more!
- Removed dynamic props from solid color inspect backgrounds
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