It’s an important part of deck building at a casual and competitive level to identify strong Digimon card types. See part 1 of our 2 part guide for Digimon card types to improve your decks.
Digimon Egg Colors
Some eggs are better than others. Some colors have access to strong generic eggs amongst a sea of archetype specific eggs, and others simply just don’t have better options.
Green eggs are fantastic
There’s plenty of variety for green players. For memory gain, BT2-002 Argomon is uncontested, giving memory at the start of turn. Most decks now use BT12-004 TorikaraBallmon, for DP gain. For draw power, depending on your deck type, you can pick from the following.
BT11-004 Tanemon for playing tamers.
EX2-004 Gummymon, suspending them.
EX4-004 Kokomon, suspend yourself.
The least bad black egg
There’s really only 1 good Black Egg not named Dorimon. BT6-005 Pagumon is most people’s go to black egg if their archetype doesn’t have a better one.
BT3-006 DemiMeramon
Purple has access to plenty of good eggs, with some more suited to different playstyles, such as ST6 Pagumon for milling, or BT6 Tsunomon in Draw/Trash decks. BT3-006 DemiMeramon has been Purple’s premier egg in all kinds of playstyles due to its ability to fix our hand and trash on 1 effect while using most purple deck’s gameplan.
Extenders are one of the most important Digimon card types
While we covered “Floodgates” in part 1, instead here we will focus on extenders to look out for when building decks and figuring out the best places to buy Digimon cards.
Green
Tamer BT1-089 Mimi Tachikawa is the strongest green tamer, with her ability to “hatch” a second time and really up tempo. BT3-054 Blossomon, and in some cases, BT2-047 Argomon see frequent play in Green decks. The former is mandatory in plant based decks due to being searchable, unlike Argomon.
Both cards alongside the last green staple: BT3-103 Hidden Potential Discovered (HPD) have been added to the game’s limited list. HPD was added to the August-September Ultimate Cup ban list due to its insane power being even more apparent when deck building is limited. The last card, which currently remains unhit by the ban list is BT12-057, a card that permanently locks down the field and burns security when attacking based on how wide the board has gone with digimon and tamers.
Black
Black decks more often than not are summarized by Blocker and De-Digivolve keywords, alongside a slew of On Deletion effects. The card that shows up in most decks, however, is BT9-103 Kongou. The card helps prevent you from getting chipped by smaller Digimon, and in the BT13 meta, prevents Tamer Marcus Damon from attacking you and performing combos.
Honorable mention BT6-104 Parabolic Junk helps extend turns for no memory cost, or can be used defensively on your blockers. Defensively, some players do opt to slot BT5-105 Ultimate Flare as a defensive option to clear taller stacks.
Purple Decks: Staples across all the Digimon card types
While BT3-091 Lilithmon and newcomer EX4-074 Shine Greymon: Ruin Mode see less frequent use, the “Eyesmon Package” 1x BT7-072 Eyesmon and a number of BT7-069 Eyesmon: Scatter Mode set up your trash at high speed. It combos well with BT7-077 Nidhoggmon, which returns a memory when trashed by an effect, like Scatter Mode.
This package is the reason Eyesmon and staple BT7-107 Calling from the Darkness are at 1 (and EX2-071 Death Slinger in Ultimate Cup). Unlike other colors, Purple is blessed in that ALL of its memory boosts are good. As user Tesero showcased in his EX4 Mill Loop deck, without the “Training” series that dominates Eastern deckbuilding.
White cards, Trainings and Deckbuilding
White cards don’t have many staples for their own decks, as they are often isolated gimmicks. However, white cards BT9-109 X Antibody and BT9-092 Cool Boy are main stays of any competitive X Antibody based deck. BT5-086 Omnimon “Blitz Omni for Game” is also a mainstay in Blue and Red decks as their finisher once a player is on lethal.
Training cards will be added to the English card pool with the release of BT14. The 2 cost option cards search the top 2 and add a card of the target color. Thee delay effect then reduces the next Digivolution by 2, effectively refunding the cost, and upping consistency for mono color decks going forward.
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