With several updates across multiple aspects of the game, Riot Games brought some hotfix changes with the LoL Patch 14.1b.

Image Credit: Riot Games

LoL Patch 14.1b – What changes are coming?

Whenever Riot makes big changes to the outcome, it’s bound to happen that some champions get much stronger than expected, and some outliers are created on both ends of the spectrum.

With that in mind, the game devs have brought in quick hotfix changes hoping to bring the game to a more balanced state, as they prepare to tweak things in the upcoming weeks further.

That said, there is a lot to unfold in the new season so there might be still quite a few “OP” picks that are yet to be discovered. While we monitor what happens next, let’s see the changes from the mid-patch 14.1b.

Patch Release Date

The changes of patch 14.1b are already on the live servers since January 12, and will last until the release of patch 14.2 on January 24.

Patch 14.1b Hotfix Changes

Corki

Base Attack Damage: 59 ⇒ 61
R Damage: 80/115/150 (+15/45/75% AD) (+12% AP) ⇒ 80/115/150 (+25/50/75% AD) (+12% AP)

Ezreal

W Cooldown: 12 ⇒ 8 seconds
E Mana Cost: 90 ⇒ 70

Hwei

Health Growth: 104 ⇒ 109
QQ Damage: 60/90/120/150/180 (+70% AP) (+4/5/6/7/8% of target’s maximum health) ⇒ 60/90/120/150/180 (+75% AP) (+4/5/6/7/8% of target’s maximum health)
EQ/EW/EE Damage: 60/90/120/150/180 (+60% AP) ⇒ 70/110/150/190/230 (+60% AP)
R Missile Width: 80 ⇒ 90

Lux

Base Health: 560 ⇒ 580
Base Armor: 19 ⇒ 21
Attack Speed Growth: 2% ⇒ 3%
W Shield Strength: 40/55/70/85/100 (+35% AP) ⇒ 40/55/70/85/100 (+40% AP)

Naafiri

Base Movement Speed: 335 ⇒ 340
Packmate Damage: 5-25 (based on level) (+4.5% bonus AD) ⇒ 6-30 (based on level) (+4.5% bonus AD)
Passive Cooldown: 30/25/20/15 seconds (levels 1/6/11/16) ⇒ 30/25/20/15/10 seconds (levels 1/6/9/12/15)

Zac

Passive Heal per Chunk: 4/5/6/7% ⇒ 5/6/7/8%
E Cooldown: 24/21/18/15/12 ⇒ 22/19/16/13/10 seconds
R Cooldown: 130/115/100 ⇒ 120/105/90 seconds

Zed

E Damage: 65/85/105/125/145 (+65% bonus AD) ⇒ 65/90/115/140/165 (+65% bonus AD)
R Damage: 65% AD (+25/40/55% of damage dealt) ⇒ 100% AD (+25/40/55% of damage dealt)

Aphelios

Attack Damage Growth: 3 ⇒ 2.3 (Note: Aphelios will still get 4.5-27 bonus AD from his passive.)

Fizz

Q Damage: 10/25/40/55/70 (+55% AP) ⇒ 10/25/40/55/70 (+50% AP)
W Active Damage: 50/70/90/110/130 (+50% AP) ⇒ 50/70/90/110/130 (+40% AP)

Gwen

Passive Damage: 1% (+0.8% per 100 AP) of the target’s maximum health ⇒ 1% (+0.65% per 100 AP) of the target’s maximum health

Kayle

Zeal Stack Bonus: 6% (+1% per 100 AP) bonus attack speed ⇒ 6% (+0.5% per 100 AP) bonus attack speed

LeBlanc

Attack Speed Ratio: 0.625 ⇒ 0.4
Attack Speed Growth: 1.5% ⇒ 2.35%
Attack Damage Growth: 2.7 ⇒ 2.2
Q Damage: 65/90/115/140/165 (+40% AP) ⇒ 65/90/115/140/165 (+45% AP)
E Damage: 50/70/90/110/130 (+35% AP) ⇒ 50/70/90/110/130 (+40% AP)

Singed

Q Total Damage: 40/60/80/100/120 (+90% AP) ⇒ 40/60/80/100/120 (+80% AP)

Taric

Armor Growth: 4.6 ⇒ 4.3
W Bonus Armor: 10/11/12/13/14% of Taric’s armor ⇒ 9/10/11/12/13% of Taric’s armor

Teemo

Q Damage: 80/125/170/215/260 (+80% AP) ⇒ 80/125/170/215/260 (+70% AP)
R Total Damage: 200/325/450 (+55% AP) ⇒ 200/325/450 (+50% AP)

Item changes

Essence Reaver

Total Cost: 3000 ⇒ 2900
Passive – Spellblade Damage: 130% base AD (+20% bonus AD) bonus physical damage ⇒ 140% base AD (+20% bonus AD) bonus physical damage

Heartsteel

Health: 800 ⇒ 900

Hubris

Unique – Eminence AD per Statue Rank: 10 (+1 per Statue Rank) ⇒ 15 (+2 per Status Rank)
Unique – Eminence Duration: 60 ⇒ 90 seconds

Profane Hydra

Total Cost: 3400 ⇒ 3300 gold
Unique Active – Heretical Cleave: Deal 80% AD physical damage to enemies within a 450 unit radius, increased to 120% AD against targets below 30% maximum health ⇒ Deal 100% AD physical damage to enemies within a 450 unit radius, increased to 150% AD against targets below 50% maximum health

Ravenous Hydra

Lifesteal: 10% ⇒ 12%
Cast Time: 0.25 seconds ⇒ Now references user’s auto attack cast time

Stridebreaker

Attack Damage: 50 ⇒ 55
Attack Speed: 20% ⇒ 25%
Unique Active – Breaking Shockwave: Grants 30% bonus movement speed decaying over 3 seconds ⇒ Grants 35% bonus movement speed decaying over 3 seconds

Tiamat

Unique Active – Crescent: Deals 60% AD physical damage ⇒ Deals 75% AD physical damage
Cast Time: 0.25 seconds ⇒ Now references user’s auto attack cast time

Hextech Rocketbelt

Unique Active – Supersonic: Deals 175 (+15% AP) magic damage ⇒ Deals 125 (+15% AP) magic damage

Stormsurge

Unique Passive – Squall Damage: 120-260 (+40% AP) (melee) / 90-195 (+30% AP) (ranged) ⇒ 100-200 (+30% AP) (melee) / 75-150 (+22.5% AP) (ranged)

The Collector

Total Cost: 3000 ⇒ 3100

Titanic Hydra

Attack Damage: 55 ⇒ 50
Health: 550 ⇒ 500

Trailblazer

Total Cost: 2400 ⇒ 2500
Health: 250 ⇒ 200