With the LoL Patch 14.5 finally getting released on the live servers, it’s time for us to check out the changes planned for Patch 14.6.
LoL Patch 14.6 – Several item changes
Patch 14.5 came with a large list of changes, mainly looking at nerfing some of the most overpowered champions in the current meta. Champions like Twisted Fate, Senna, Seraphine, and others are finally getting the hammer treatment, to the joy of some players, myself included.
It will be now interesting to see whether a meta shift will happen, considering it’s been pretty stale in the past weeks. Some item changes have also been tweaked but there doesn’t seem to be much worth mentioning.
Going into Patch 14.6, we have already a few planned changes to the itemization (once again), according to our beloved game designer Spideraxe. This time, however, Riot is targeting the item recipes and components, changing either their costs or stats. While they may look minor, it does impact the early-to-mid-game transition, especially if the costs go up.
Below you can find the exact numbers and adjustments that are currently planned. Keep in mind, though, that the buffs or nerfs might be subject to further changes in the upcoming days.
Patch 14.6 Release Date
According to the official patch schedule, Patch 14.6 will be released on Wednesday, March 20. This will be the 6th patch out of the 24 updates planned for the year.
How will the upcoming patch impact the meta?
We will likely have to wait a bit more, considering we haven’t yet received the champion changes. Once those are out, we might be able to give a clearer idea. In the meantime, check out our tier lists of the best champions for each role:
Top lane tier list
Jungle tier list
Mid lane tier list
ADC tier list
Support tier list
Patch 14.6 Tentative Changes
Champion changes in Patch 14.6
No champion changes announced yet
Item Changes
Bami’s Cinder
Base damage: 12 ⇒ 13
Health ratio: 1% bonus HP ⇒ 0.5%
Caulfield’s Warhammer
AD: 25 ⇒ 20
Fiendish Codex
AP: 35 ⇒ 25
Glacial Buckler
Cost: 900 ⇒ 950
Glowing Mote added to recipe, Cloth and Sapphire unchanged
Haunting Guise
AP: 35 ⇒ 30
Hearthbound Axe
Cost: 1200 ⇒ 1150
AD: 20 ⇒ 15
Serrated Dirk
Lethality: 10 ⇒ 7
Spectre’s Cowl
Rejuv bead added to recipe, cost unchanged
Health: 250 ⇒ 200
Health regen: 150% base regen ⇒ 100% base regen
Health regen is now flat, instead of based on damage taken
Steel Sigil
Second cloth armor added to recipe, cost unchanged
Tunneler
Cost: 1100 ⇒ 1150
Verdant Barrier
Cost: 1800 ⇒ 1700
Upcoming skins
High Noon Yone
High Noon Gragas
High Noon Rell
High Noon Evelynn
Prestige High Noon Evelynn
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