On a recent episode of The OpTic Podcast, Scump went in against skill-based matchmaking, stressing it’s worse than it has ever been. It’s probably the biggest point of contention right now amongst the community, and it’s splitting the crowd right down the middle. There are conspiracy theories circulating right now because of how extreme SBMM appears to be, with some players stressing that it has evolved into something else entirely: EOMM.

That’s a topic we’ll discuss further down. For now, we can take Scump’s comments and debate them. He’s arguably the most iconic Call of Duty pro player of all time, boasting a stunning legacy and a huge following that has been amassed over over a decade of competing at the highest level in Call of Duty. He officially retired at the start of 2023 and pivoted to content creation, but he’s still a massively capable player, and his thoughts count for something significant.

Is SBMM Too Severe?

In the latest episode of The OpTic Podcast, Scump launched a tirade against skill-based matchmaking:

‘I just want to say something real quick, because it’s my opinion… I think skill-based this year is super cranked, and I don’t know if that’s because the player base is going down or what’s happening, but can you attest to it too? Skill-based this year feels way worse than any other year. And then people come in and they’re like ‘why are you bitching, you’re a pro player, you should be able to kill anybody’. Dude, I’m using a Sidewinder going for camos getting slide-cancelled by MCWs and Rival-9s the whole game.’

The consensus is that Sledgehammer Games has turned skill-based matchmaking up to ten for Modern Warfare 3, and nobody really knows why. It’s not even fun to play, as one good game can send you spinning off into a lobby against players that you just cannot beat. It’s a constant adjustment game, and there’s no place for casual players in Call of Duty anymore. It’s optimised to keep as many people as possible around a 1.0 kill-death ratio, and that’s a huge problem.

That’s why so many Call of Duty streamers allegedly resort to tactics like reverse boosting and VPN usage to circumvent the strict nature of skill-based matchmaking.

Will It Ever Change?

It’s unlikely it’ll ever change, no. It has been around – in the shadows – for the longest time, and it’s a well and truly embedded mechanic in the Call of Duty ecosystem. It has evolved over the years to become much more strict, but those conspiracy theories are also evolving. For instance, there’s talk of EOMM now, which is ‘engagement optimised matchmaking’, which describes an algorithm-driven mechanic that is designed to keep you playing for as long as possible every time.

It’s said that everything from your aim assist strength to your hit registration and from your movement speed to your teammates is addressed by SBMM – or EOMM – these days. It’s certainly a huge point for debate, but Sledgehammer Games is absolutely unwilling to explain how it all works, and that’s a huge shame.

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